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NovoAtlas now features horizontal scaling! The primary use case for horizontal scaling is to allow for large maps to be created from relatively small images, to save memory. However, downsampling is also possible.
Thanks to ANDREA-1720 for assisting with this feature.
horizontal_scale option to the scaling config in the map info definition.horizontal_scale can be specified as either a positive float, or as a compound containing the value and interpolation strategy.nearest_neighbor, bilinear, and bicubic.NovoAtlas now supports a wider range of image formats, including: .jpg, .tif, .tiff, .wbp, .bmp, .gif, .png, .jpeg, .wbmp, and .webp. Some of these formats support lossy compression, however I strongly recommend against utilizing this feature, especially for biome maps. Using lossy compression will result in loss of detail and incorrect biome placement (particularly around biome boundaries).

A data-driven image based world generator for Minecraft.