A mutation roulette for your server (Special for QSMP)
Every so often — at a random moment, no fixed schedule — one random online player starts glowing with particles. A few seconds later, fate decides: something good happens to them, or something bad. Sometimes both, if luck really isn't on their side.
No mods, no resource pack required — pure vanilla datapack.
Syringes
Three craftable items let you manage mutations directly:
Mutation Syringe —
Spoiler
cures every mutation on whoever drinks it (temporary, permanent, and hyper).
!Mutation Syringe craft
Hypermutation Syringe —
Spoiler
crafted from a Mutation Syringe + a rare Ancient Essence. Instantly rolls one hypermutation (best or worst) on whoever drinks it, and it stacks with any hypermutations they already have.
!Ancient Essence craft
Permanent Immunity Syringe —
Spoiler
the ultimate cure, crafted with a Dragon Egg. Using it cures every player on the server and makes everyone immune to future mutations — no more random mutation events will target them.
!Permanent Immunity Syringe Craft
Every syringe is a reskinned sword with 0 attack damage — safe to hold, no accidental weapon.

