
415.0K
286
Список изменений
- When detecting a new sound event to be played (for example changing biomes),
fades out current music, then fades in next music.
- The fade duration is configurable. Setting it to 0 removes this behavior
- If the current sound event and the next one are both empty, don't change music (if playing dimension on fallback or a misc event for example)
- If the next sound event contains current music, don't change music
- Creative music on fallback is added in the pool of music, even when dimension events are also on fallback. This fixes creative music never been played on this case.
Файлы
music_control-1.9+1.21.4.jar(1.43 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.9+1.21.4
Загрузчики
Fabric
Версии игры
1.21.4
Загрузок
6.8K
Дата публикации
1 г. назад