
Multi Village Selector
A mod for allowing modpack creators to have as many village replacing mods as they like, setting biome, weights, and frequency of pool structures.
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Список изменений
Bug Fixes
- Fixed Towns & Towers structure filtering - T&T structures like
towns_and_towers:village_beachwere incorrectly marked as "unlikely" by/mvs generatedue to overly aggressive name matching. FixedisUnlikelyByName()to not flag structures containing "village" in the path.
Documentation Overhaul
Complete rewrite of documentation for clarity and accuracy:
- Configuration.md - Converted from tutorial style to concise API reference (~220 lines vs ~395)
- Commands.md - Rewrote with all actual commands, fixed incorrect descriptions
- ModCompatibility.md - Fixed typos, updated Towns & Towers section
- Troubleshooting.md - Fixed non-existent biome tags (
#minecraft:is_plains→#minecraft:has_structure/village_plains), removed non-existentmod-weightscommand - GettingStarted.md - Made JAR version references generic
- Scope.md - Fixed inaccurate limitations (structure sets not jigsaw-specific, removed single-player focus)
- README.md - Added FAQ entries for modpack usage and all-structures support
Generate Command Improvements
- Better clickable file link UX after running
/mvs generate - Improved structure categorization accuracy
Full Changelog: https://github.com/rhettl/multi-village-selector/compare/v0.3.0...v0.3.1
Файлы
multivillageselector-neoforge-0.3.1.jar(250.56 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.3.1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
44
Дата публикации
30.11.2025
