
Monsters Level Up
A mod that makes mobs level up alongside the Player
Список изменений
Additions: -Enderman Clone -Charge!! effect -Effect descriptions -''StageThreeRequirement'' config -''RequirePreviousStages'' config
Changes: -Commander's Flag now applies Charge!! to nearby allies instead of applying regeneration, strength and speed -Commander's Flag now affects entities on the same team -Commander's Flag now affects Iron Golems and Snow Golems when worn by the player -Commander's Flag no longer affects entities that are targeting the wearer -Juggernaut armor now reduces speed by 5% for each piece instead of removing a set amount of speed -Commander and Wither armors now multiplies total speed instead of giving a set amount of speed -Breaching Hammer no longer ignores shields when applying Breached -Breaching Hammer now puts shields on cooldown when hitting an entity that is using a shield -Commanders, Juggernauts and Wither Skeleton Horsemen now use loot tables for drops -Blazes will now apply Fire Vulnerability when doing melee attacks -Magma Cubes will now set entities on fire for 5 seconds when attacking -Endermen will now summon clones when targeting an entity at stage 4 and above -Wither Skeleton Horses now have an attack animation
Fixes: -Wither Skeleton Horses being interactable even when the player doesn't have phantom membranes in their main-hand -Gilded Shield has incorrect lightning in the inventory when blocking -Inferno damage type not playing a burning sound when dealing damage
