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fasterxml-jackson-2.12.xandjoml-1.10.5 no longer need to be downloaded separatelyDue to numerous version updates, I have collapsed the previous update logs.
"bulletSpread": 4
"accuracySneakFactor": 0.8
"accuracyCrawlFactor": 0.6
"accuracyAimFactor": 0.05
"recoilCrawlYawFactor": 0.9
"recoilCrawlPitchFactor": 0.6
"impactDamage": 10
"projectileVelocity": 4
"explosionStrength": 6.0
"gravity": -0.01
"isSmoke": true
"isExplosion": true
"damageWorld": false
impactDamage: Damage dealt to an entity upon impact.projectileVelocity: Speed at which the projectile is launched.explosionStrength: Strength of the explosion caused by the projectile (integer).gravity :Downward speed of the projectile.isSmoke: Whether the projectile leaves a smoke trail.isExplosion: Whether the projectile explodes.damageWorld: Whether the explosion caused by the projectile damages the world.{
"lean": {
"enable": true,
"autoHold": false,
"mouseCorrection": true,
"withGunsOnly": false
},
"slide": {
"enable": true,
"maxForce": 1.0
},
"sit": {
"enable": true,
"autoHold": true
},
"crawl": {
"enable": true,
"sprintCancel": true
},
"version": "1.0.0f"
}
default/defaultEmpty state.Custom Sprint Blending Node: Added a customizable node for sprint state transitions.
Aiming Fire Animations: Introduced the following animations for aiming and firing:
preFireADSfireADSfireLastADSpostFireADSpostFireADSEmptyLaser Attachment: Added a new attachment type laser:
Render Parameters:
{
"laserColor": [1.0, 0.0, 0.0],
"laserAlpha": 1.0,
"maxDistance": 100,
"dotSize": 2.0
}
laserColor: RGB values for the laser's color.laserAlpha: Transparency level of the laser.maxDistance: Maximum effective range of the laser beam.dotSize: Size of the laser dot.Attachment Parameters:
{
"accuracyFactor": 1.0,
"aimSpeedFactor": 1.0,
"recoilPitchFactor": 1.0,
"recoilYawFactor": 1.0
}
accuracyFactor: Influence of the laser on weapon accuracy.aimSpeedFactor: Impact of the laser on aiming speed.recoilPitchFactor: Reduction in vertical recoil due to the laser.recoilYawFactor: Reduction in horizontal recoil due to the laser.fovZoomStage: Discrete zoom levels supported by the reticle.fovZoomMin: Minimum zoom level for continuous scaling.fovZoomMax: Maximum zoom level for continuous scaling.fovZoomMin and fovZoomMax are present, fovZoomStage will be ignored, enabling continuous (seamless) zoom functionality.{
"fovZoomStage": [4.0, 8.0],
"fovZoomMin": 4.0,
"fovZoomMax": 8.0
}
LittleTiles.2860. Previous version 2855 remains supported.
Guns, Armor, Backpacks, Modification, Better HitBox, More parameters for Attachment.