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Моды/ModularMachinery: Community Edition
ModularMachinery: Community Edition

ModularMachinery: Community Edition

Customize your machinery with more powerful features.

9.6K
11
Все версии2.0.0-pre5

2.0.0-pre5

Beta1 г. назад

Список изменений

Changes:

  • Use getPickBlock() in the preview to get the correct ItemStack.
  • For some reason we can't use item handler larger than 64 stacks.
  • (Exp) Async controller render for geo model.
  • (Exp) Use parallelStream to load geo models, may faster to load game.
  • Extract static method form IMachineController to MachineController.
  • Extend the catch type of the try catch.
  • BlockController#onNeighborChange -> BlockController#neighborChanged.

Fixes:

  • InputBus now cannot eat PatternProvider's internal items.
  • Fix GeckoLib cause crash in AMD display card.
  • Fix PatternProvider client crashes.
  • Fix client memory leak.
  • Fix RequirementIngredientArray ClassCastException.
  • Fix machine assembly not working if world time frozen.
  • Fix IC2 Recipe Adapter issues.
  • Fix OredictCache deadlock.
  • Fix MEBus deadlock (#89).
  • Fix BlockInfo#apply cause error.

Файлы

ModularMachinery-CE-2.0.0-pre5.jar(1.81 MiB)
Основной
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ModularMachinery-CE-2.0.0-pre5-dev.jar(1.80 MiB)
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ModularMachinery-CE-2.0.0-pre5-sources.jar(1.08 MiB)
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Метаданные

Канал релиза

Beta

Номер версии

2.0.0-pre5

Загрузчики

Forge

Версии игры

1.12.2

Загрузок

218

Дата публикации

1 г. назад

Загрузил

ID версии

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