
Mob Spawn Control
This mod gives you complete control over mob spawning with per-rule filters, category caps, loot/XP scaling, attribute multipliers, and mob replacement — no coding required, just edit the JSON config and reload. 🔌✨
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Список изменений
Changes:
SpawnController.removeSpawnGroup()added to all three targets — discards the mount (getVehicle()), all passengers, and the mob itself.ServerWorldMixin(1.21) /ServerLevelMixin(26.1/26.2) now evaluate the whole connected group on every spawn: each passenger and the vehicle is checked against the rules using its own captured spawn reason (fallback to the incoming mob's reason). If any member is banned, the entire group is discarded and the spawn returnsfalse; replacement still runs only for the self-denied mob.- Now banning
minecraft:zombiekills both paths: the chicken (mount) spawn is denied because its zombie passenger is banned, and if the zombie spawn is evaluated first, the vehicle check catches the chicken too — no surviving jockey either way.
Файлы
viper-spawn-control-1.21.x-1.0.0.jar(50.52 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.1
Загрузчики
Fabric
Версии игры
1.21–1.21.11
Загрузок
515
Дата публикации
03.08.2026
