Now with Per-Mob Colors! (See below)
!Mob Locator
!Mob Locator
Ever felt like something was lurking just out of sight? Mob Locator gives you a tactical advantage by visualizing "heard" entities directly on your HUD. It uses a sleek, non-intrusive radar system centered on your experience bar to show you exactly where mobs are located relative to your position.
| FEATURES |
| Dynamic Radar | Mobs appear as icons on your XP bar. Their position shifts as you turn, providing a 180° field of view | |
| Distance Scaling | Icons change shape based on proximity. A tiny dot represents a distant sound, while a large square indicates a mob is right on top of you | |
| Elevation Indicators | Small arrows appear above or below icons if a mob is more than 3 blocks above or below your current Y-level | |
| Smart Classification | Hostile | Shows Red fill for aggressive mobs (Creepers, Zombies, Skeletons, etc.). Shows White fill for neutral mobs (Endermen, Wolves, Bees, etc.) until provoked. |
| Passive | Shows White fill (Cows, Sheep, etc.) | |
| Invisible | Shows Gray outline so you aren't surprised by invisible mobs | |
| Variable Hearing Range | Unlike simple radars, this mod uses "hearing" logic. Common mobs appear within 16 blocks, while massive entities like the Ender Dragon (192 blocks) or Wardens (48 blocks) can be detected from much further away | |
| Per-Mob Colors | Each mob can show its own unique color based on how it actually looks in-game, including different colors for variants like Wolves, Cats, Sheep, and more | |
| HOW TO USE |
Simply install the mod and play! The radar is automatically active and sits right above your XP bar.
| Center of the bar | The mob is directly in front of you |
| Left/Right edges | The mob is to your far left or right |
| Up/Down Arrows | The mob is in a cave below you or on a ledge above you |
| CONFIGURATION |
If you have Mod Menu installed, you can customize your experience:
| Show Invisible Mobs | Toggle whether the radar picks up invisible entities |
| Custom Colors | Change the Hex colors for Hostile, Passive, and Invisible indicators |
| Use Per-Mob Colors | Give every mob its own unique color based on its real appearance |
| Use Black Outlines | Choose between black outlines or colored outlines when Per-Mob Colors is enabled |
| Mob Blacklist | Exclude specific mobs from the radar by name |
| REQUIREMENTS |
- Fabric Loader
- Fabric API
- Cloth Config API (1.21.x)
- YetAnotherConfigLib (26.x)
- Mod Menu (recommended for easy in-game configuration)
| CLIENT-SIDE ONLY |
All functionality is done client-side and is compatible with vanilla servers.
| FREE & OPEN SOURCE |
This is a completely free project. I'm not asking for donations or "buy me a coffee" contributions. If you enjoy the mod, the best way to support it is by:
- Leaving a rating/review
- Sharing it with friends
- Reporting any bugs you find
| GALLERY |
Per-Mob Colors
!Per-Mob Colors
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Опубликован:5 месяцев назад
Обновлён:1 неделю назад

