Список изменений
0.5.2 changes: (Note: Where it says BACKPORT, expect this feature to be added to the 1.20.1 branch as well eventually)
- Fixed typo in Czech name of the Temporary Ancient Mine. BACKPORT
- Overhauled all potion effect icons (improved many, reassigned some, deleted unused ones and made them all 18x18).
- Removed the Helionaut advancement.
- Removed BS Armor Equipped effect.
- Removed the Extra Thorns damage type.
- Added advancement Uncomfortable Ceasefire, which is granted to a player when they kill a Ghust while being in the Overworld. How do you practically actually achieve that? Idk...
- Removed the ghust_hurt1 sound effect, as it was accidentally way too loud.
- Changed how much Slight Speed a Netherite Boarlin Sword can give you (increased range).
- Netherite Boarlin Swords now also give you a new effect: Flammability
- Whenever you take any fire damage, if you have this effect and you are not on fire (or have less than 4 seconds of fire left and are holding the Netherite BS), you get set on fire for a random number of seconds between
Flammability lvlandFlammability lvl * 2
- Whenever you take any fire damage, if you have this effect and you are not on fire (or have less than 4 seconds of fire left and are holding the Netherite BS), you get set on fire for a random number of seconds between
- Boarlins are now scared if they simply have under 6 HP. BACKPORT
- Updated the fall damage from Chorus Veggies to corelate to Chorus Fatigue level, not amplifier. BACKPORT
- Optimized CVProcedure by making it only calculate the fall damage when the amplifier is 0 or 10. BACKPORT
- Reassigned the individual Chorus Veggies effects to their proper effect icon files. BACKPORT
- Eating Chorus Fruit now gives you a new effect - Delayed Chorus Drawbacks
- This effect makes you take fall damage after a tick if you have Chorus Fatigue and then gives you / increases your Chorus Fatigue the same way eating Chorus Veggies does. The damage taken from this is 5 less than from Chorus Veggies teleportation (so zero if you don't have Chorus Fatigue to begin with).
- This can be entirely disabled with a gamerule.
- Replaced the Ghusts Spawn gamerule with Ghust Spawn Chance (Percentage), which can be used to adjust the chance for a Ghust to spawn once it is successfully rolled in the spawn pool.
- Removed unused "ToKHandTick" procedure.
- Instead of ToKIdentity, Totems of Kowledge now track how many Totems of Knowledge exist in the world (or specifically how many have been in someone's inventory) and their own order.
- ToKOrder is used instead of ToKIdentity.
- In their display condition (special information/tooltip), they tell you what number they are and out of how many. You could say the Totem of Totems now knows things.
- In Special Looting, Telekinesis and Looting are now detected through enchantment tags - #c:teleport_loot_to_user and #c:increase_entity_drops respectively.
- Made coral harvesting compatible with Telekinesis enchantments.
- Reversed all Ghust sounds and made the Ghust use the proper "warn" sound.
- Made Ghust Tentacles edible and added Cooked Ghust Tentacles. Both give you a bit of high level Antigravity, the cooked ones also give you a bit of Balanced Boost.
- Added top level trade to Arcanists - 5 Emeralds and 1 Solidified Void Essence can now get you an Empty Location Heart.
Файлы
misc3llan3ous-0.5.2-neoforge-1.21.1.jar(1.94 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.5.2
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
16
Дата публикации
15.08.2026

