
Minecraft Chaos Timer
A random Chaos Event triggers every 30 seconds for each player! Features 12 unique events like Anvil Rain, Midas Touch, and Exploding Chickens.
Список изменений
⏳ Minecraft Chaos Timer
A chaotic Minecraft datapack designed to make gameplay unpredictable, thrilling, and hilarious—perfect for video content or livestreaming! Every 30 seconds, a random Chaos Event triggers individually for every player (multiplayer-friendly).
🚀 Player Commands (Non-OP / No Admin Required)
Regular players can easily control the game right from the chat using these trigger commands:
/trigger start(or/trigger day3_start)- Starts the Chaos Timer countdown.
- Displays a red Bossbar:
⚡ Next Chaos In: 30 Seconds ⚡.
/trigger stop(or/trigger day3_stop)- Pauses the Chaos Timer countdown.
- Hides the Bossbar from the top of the screen.
/trigger reset(or/trigger day3_reset)- Stops the game and completely resets the system.
- Clears active effects, removes leftover event mobs/chickens, and resets the timer back to 30 seconds.
📈 12 Unique Chaos Events
Every 30 seconds, the system selects 1 of 12 random events using Minecraft 1.21's native /random engine:
| No | Event Name | On-Screen Announcement | Gameplay Description & Effects |
|---|---|---|---|
| 1 | Anvil Rain | ⚠️ ANVIL RAIN ⚠️ | Drops 3 Anvils from 15-17 blocks above the player. Watch your head! |
| 2 | Midas Touch | 🌟 MIDAS TOUCH 🌟 | For 10s, every dirt, grass, sand, or stone block stepped on turns into a Block of Gold. |
| 3 | Magma Floor | 🔥 MAGMA FLOOR 🔥 | For 10s, blocks under the player turn into Magma Blocks. Keep moving to avoid burning! |
| 4 | TNT Rain | 💥 TNT RAIN 💥 | Spawns 3 primed TNTs in the air around the player with varying fuse timers (2-4s). |
| 5 | Iron Cage Trap | 🕸️ TRAPPED 🕸️ | Encloses the player in iron bars and spawns a hostile, poisonous Cave Spider at their feet. |
| 6 | Anti-Gravity | 🌌 ANTI-GRAVITY 🌌 | Launches the player high into the sky (Levitation X for 2s) followed by Slow Falling I (8s) for a safe landing. |
| 7 | Position Swap | 🌀 POSITION SWAP 🌀 | Instantly swaps positions with a random mob within a 25-block radius. Spawns an aggressive Zombie if no mob is nearby. |
| 8 | Fake Treasure Chest | 📦 TREASURE CHEST? 📦 | Spawns a chest filled with loot, but hides a primed 2.5s TNT underneath! |
| 9 | Blind Terror | 👻 BLIND TERROR 👻 | Inflicts Blindness, Darkness, and Slowness for 10s, plays scary sounds, and spawns 2 hostile Vexes. |
| 10 | Bomb Chicken Rain | 🐓 BOMB CHICKEN RAIN! 🐓 | Drops 5 flying chickens that explode instantly (Fuse:0) upon hitting the ground or after 5s. |
| 11 | Divine Jump | ⚡ DIVINE JUMP! ⚡ | Grants Speed V and Jump Boost V for 15s. Watch out for fall damage! |
| 12 | Block Shuffle | 🎲 BLOCK SHUFFLE 🎲 | Players have 10s to stand on a randomly assigned block (Grass, Stone, Dirt, or Oak Planks). Reward: 3 Diamonds on success; Punishment: Lightning strike on failure. |
👑 Admin / Operator Commands
Admins can test, trigger specific events manually, or force game states using the following commands:
⚙️ Game Management
- Start Game:
/function day3:utils/start - Pause Game:
/function day3:utils/stop - Reset System:
/function day3:utils/reset
🎯 Trigger Specific Chaos Events
Target a specific player to force an event instantly:
/execute as <PlayerName> run function day3:event_anvil/execute as <PlayerName> run function day3:event_midas/execute as <PlayerName> run function day3:event_lava/execute as <PlayerName> run function day3:event_tnt/execute as <PlayerName> run function day3:event_cage/execute as <PlayerName> run function day3:event_gravity/execute as <PlayerName> run function day3:event_swap/execute as <PlayerName> run function day3:event_fake_chest/execute as <PlayerName> run function day3:event_blind/execute as <PlayerName> run function day3:event_chicken_rain/execute as <PlayerName> run function day3:event_speed/execute as <PlayerName> run function day3:event_block_shuffle
🔧 Technical Details
- Minecraft Version: Fully supports Minecraft 1.21+ (
pack_format: 48). - Natively Random: Built using Minecraft's
/randomcommand for optimal performance without lag. - Multiplayer Safe: Variables, tags, and timers are calculated independently for each player to prevent data conflicts.
Created by Nugra21
