
Minecraft, But a Random Effect Happens Every 30 Seconds (Chaos)
A datapack inspired by the popular GTA5 chaos mod, but then in Minecraft.
Description
This datapack contains 50+ different effects that can happen every 30 seconds. This makes for a (hopefully) fun and chaotic challenge. Effects can range from getting given an item, spawning a creeper to being trapped in a cage with lava falling on top of you or falling into a hole straight to the void. I tried to make sure that every effect is escapable with very minimal/common items, so that you don't unfairly die too often.
How To Play:
- Install the datapack
- Run the command
/function uiinpui:chaos/start_chaos(Remember that you need operator status to run /function commands) - If you want to stop, you can run the command
/function uiinpui:chaos/stop_chaos
Extra options:
As an operator, you get to pick how many seconds the interval between effects is, the default is 30 (hence the title), but there are pre-made functions that allow you to set it to 10, 15, 20, 30 or 60 seconds. You also have the option of setting it to 1 second, but I don't recommend that. Alternatively you can directly change the amount of time between each effect by changing the 2 values in the commands below. Remember that both should be equal (for the bossbar timer to look right) and that the time is in ticks./function uiinpui:chaos/10_seconds (example of x seconds functions)
/scoreboard players set .random timer 600
/bossbar set uiinpui:chaos_timer max 600
It is best to change this before starting, but in theory you can do it after.
Important Notes:
The datapack should also fully work in multiplayer. Some effects, like spawning a wither, will only go to one random person (because otherwise you'd get too many withers).
