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Моды/Midrian - Zombie Apocalypse
Midrian - Zombie Apocalypse

Midrian - Zombie Apocalypse

Turn your game into a Zombie Apocalypse!

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Все версииMidrian - Zombie Apocalipse 1.1.38 - FABRIC

Midrian - Zombie Apocalipse 1.1.38 - FABRIC

Release12.02.2026

Список изменений

MZA v1.1.38:

Modified:

  • Crawling zombies now only spawn below layer 0.
  • The experimental zombie teleportation system has had its distance modified from 48 to 64 blocks. Zombies less than 64 blocks away from the player (4 chunks) remain in the same position.
  • The zombie rendering distance has been reduced from 8 to 4 chunks.
  • The base zombie values ​​have been modified:
    • daytime_zombie: Health 20 | Attack 4 | Movement speed 2 | Sighting distance 25
    • crawling_zombie: Health 10 | Attack 2 | Movement speed 1 | Sighting distance 10
    • runner_zombie: Health 8 | Attack 2 | Movement speed 4 | Sighting distance 30
    • zeeper_zombie: Health 15 | Attack 2 | Movement speed 1.5 | Sighting Distance 30

Added:

  • New Bleeding Effect:
    • Bleeding effect scales up to level 6, draining the player's life faster each time according to the level.
    • The bleeding effect attracts nearby zombies, increasing the distance according to the effect level (20 to 50 blocks away).
    • Entities affected by bleeding are set as priority targets for zombies.
  • New Watcher Zombie and Jumper Zombie:
    • Watcher_zombie: Health 10 | Attack 04 | Movement Speed ​​01 | Sighting Distance 80
    • Jumper_zombie: Health 20 | Attack 02 | Movement Speed ​​03 | Sighting Distance 25

Watcher Zombie: Spawns only above layer 100. Immobile, does not move until the player looks in its direction. When attacking the player, its speed increases. If its attack is successful, the watcher_zombie dies, but inflicts 3 bleeding points on the player.

Jumper Zombie: Spawns only below layer zero. Usually crouches to avoid being seen. In combat, it runs towards the player and jumps if it is at least 10 blocks away. Upon hitting the player, the jumper_zombie inflicts a HUNGRY effect and flees to a distance of 12 blocks to jump again.

  • Small towns!
    • Now, in flatter biomes ["minecraft:plains", "minecraft:birch_forest", "minecraft:taiga", "minecraft:sunflower_plains", "minecraft:savanna", "minecraft:snowy_plains", "minecraft:snowy_taiga", "minecraft:ice_spikes", "minecraft:forest"] it is possible to find generations of small towns. Cities have small, medium, and large houses, markets, and police stations, each with chests available for loot.
    • Thanks to Gamingbarns, if you are using Gamingbarn's Guns and Modern Guns, the loot from the chests will now contain weapons and ammunition.
    • Zombies also drop ammunition from Gamingbarn's Guns and Modern Guns.
  • Now, thanks to the bleeding effect, receiving a regeneration or instant health effect cancels the bleeding effect.
    • If the player receives a regeneration effect of the same level as the current effect, Minecraft usually ignores the new effect, so the bleeding is not removed. It is recommended to use fast-acting potions, especially healing items from Gamingbarn's Modern Guns such as syringes, medkits, and bandages.
    • Bandages and medkits are now available in the loot of small towns. (If you are using Gamingbarn's Guns and Modern Guns)

Bugs report: midarian.comercial@gmail.com | Threads: @midrianmods | YouTube: @midrianmods

Файлы

midrian-za-1.1.38-1.21.11-FABRIC.jar(2.42 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.38

Загрузчики

Fabric

Версии игры

1.21.11

Загрузок

284

Дата публикации

12.02.2026

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ID версии

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