
Meulti's Backrooms
Dive into the eerie and mysterious world of the Backrooms with our new mod and map ( currently in development 👀 ). Join the Discord to follow the progress !
Список изменений
📜 CHANGELOG 03.23.25
Meulti's Backrooms Infinite 1.2
🦠 EFFECTS
🔺 NEW | Added the "Leptospirosis" effect when bitten by a rat (Random Chance).
🔺 NEW | Added the "Electrified" effect when bitten by a voltfish.
🏗️ GENERATION
🔹 IMPROVED | Changed Lamps generation (Level 0).
🐟 ENTITY
🔹 IMPROVED | Voltfishs are stronger and deal more damage.
🧱 BLOCKS
🔹 IMPROVED | Added block variations to "Level 0: Wall".
🏆 ITEMS
🔺 NEW | Added the "Calendar" (Shows a text every day).
🔹 IMPROVED | Hazmat armor now has a custom model.
🔥 FEATURES
🔺 NEW | Added random Lamp events (Blinking & Blackout).
🔺 NEW | Added ambience sounds.
🔺 NEW | Added random loot keeping (Important items are always kept).
🔺 NEW | Added an overlay & custom hearts when affected by Leptospirosis.
🎁 LOOT TABLES
🔺 NEW | Rat nests now drop XP and random items (String, Feather, Bone, Stick).
🛠️ CRAFTS
✅ FIXED | Portal Detector is now also craftable with an empty detector.
⚙️ CONFIGURATION
🔺 NEW | Added a configuration screen.
🔺 NEW | Added a button in the main menu to access the configuration screen.
⚙ New Config Options:
setSpawnInBackrooms→ Enable spawn point when entering Backrooms (default: true).ratInfectionChance→ Change the chance to be infected when bitten by a rat (default: 50%).partialLootKeeping→ Enable loot keeping when dying in the Backrooms (default: true).partialLootKeeping→ Set loot keeping percentage when dying (default: 30%).
📌 Dev Notes
This update should be the last one before adding new levels.
If you have ideas or suggestions, feel free to share them on the Discord!
