
Meshelium
A performance mod that uses mesh shader rendering to offer a signifigant boost in performance. Support Nvidia, AMD, and Intel GPU's/iGPU's.
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Список изменений
Occlusion culling
Frames per second against Minecraft's own renderer, 1920x1080 on an RX 9070 XT:
| Render distance | 1.0.0 | 1.1.0 |
|---|---|---|
| 32 | 1.9x | 3.1x |
| 48 | 3.0x | 3.7x |
| 64 | 4.2x | 5.3x |
Part of that is the fix and part is a corrected baseline. The old numbers compared against a slightly slower measurement of Minecraft than they should have.
Settings
- Occlusion Culling: Auto / On / Off. Auto turns it on past the distance where it usually helps, and you can move that distance. It helps on some systems and hurts on others, so it is worth trying both.
- Terrain Rendering is now the first row and reads Enabled or Disabled.
- Custom values are typed in a box next to each slider instead of opening another screen.
- Reset Meshelium Settings button.
Файлы
meshelium-1.1.0.jar(346.19 KiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
1.1.0
Загрузчики
Fabric
Версии игры
26.2
Загрузок
6
Дата публикации
13.08.2026
