
MenuKit: Containers
Slot extension for MenuKit: created slots that persist and sync, custom container menus, and per-slot state. Requires MenuKit.
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Список изменений
MenuKit: Containers 2.0.0
Built on MenuKit 2.0. A clean API break.
Create a slot once; interact with it through one window - the same window that speaks to vanilla slots.
- Created slots as panel elements - real, server-synced, persistent; on the player inventory, placed containers, or foreign menus.
- Vanilla parity for free - identical in creative and survival; correct death behavior (drop / keep on keepInventory / destroy on Curse of Vanishing), grave-mod aware; opt-in Curse of Binding and XP Mending.
- Container parity - register a slot panel once, it appears on every container screen (creative and foreign menus included), no per-screen wiring.
- Shared or private per-slot state; placed-container reach (double-chest resolution, menu-free reads, capability query).
- Persistence on the natural owner (player, block, entity, item), inspectable with /data get.
Requires MenuKit 2.0.0. Breaking: the old graft/slot API does not compile against 2.0.
Файлы
menukit-containers-2.0.0.jar(5.67 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.0.0
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
53
Дата публикации
02.07.2026
