Mental Horror Project v1.9.1-r – Changelog
Fixed a crash issue caused by mobs firing projectiles when their item ID was null
Fixed an optimization bug that caused lower FPS on weaker PCs
Compression and optimization pass: ~20 mods have been removed to streamline the pack
The pressure system has been reworked from a script into a full mod, allowing deeper improvements
The main menu has been redesigned for the 100th time (and will likely change again)
Mod compatibility has been significantly improved across the board
Backpack mod has been replaced with a new alternative
Villages no longer spawn in the world
World generation has been completely reworked
Added new armor mod: LesRaisins Armor – we'll see how it impacts balance (may be removed later)
Added Dynamic Trees – after much consideration, trees now generate in a more realistic and immersive way

Dive into a terrifying and distorted world, where new friends await you — in the form of beautiful monsters!