
Melee Weapons Extended
A datapack that adds 7 new, multiplayer balanced weapons
Resource Pack now included with datapack, put the datapack into resource packs folder to use
Join the discord if you have any questions, ideas, or to find the offical server!
Also Fully Compatible With Better Combat!
This datapack adds 7 new weapons that are all balanced and multiplayer ready
Scythe
The scythe does the same damage as its sword counterpart, with a longer reach and cooldown, but has a much higher sweeping ratio, and if you right click while holding one, you can activate its ability and steal 2 hearts from each mob/player around you, and take them as absorption hearts.
Broadsword
(Uses slabs for wood and stone, and corresponding nuggets for iron, gold and copper)
+1 damage as its axe counterpart, but with a longer cooldown and a bit more range, when you kill a mod or player with it, you gain strength 2 for 3 seconds
Katana
Does +1 damage as its sword counterpart with a slightly faster cooldown, when your right click with it you dash 5 blocks forward, and deal 3 hearts of damage that ignore armor to all entities that you pass through
Knuckles
Deal +1 damage as its sword counterpart with a faster cooldown, but much less range, and much lower durability, if you hold one in each hand, and right click you gain resistance 5 for 1 second (Basically a parry)
Staff
Deals -1 damage as its sword counterpart with a much faster cooldown, much more range, and it can block like a shield, but you can still sprint and move at normal speed while using it
Rapier
Deals -1 damage as its sword counterpart with a much faster cooldown and much more range (like the staff) but it can deal percing attacks up to 4 blocks away, like the spear
Resource Pack Required
