
Mekanism: Mekalights
One block. Full base lighting. Powered by Mekanism.
Оцените первым
522
3
Список изменений
✨ 0.1.1 — New shapes & GUI overhaul
Added
- Two new light shapes: Dome (half-sphere, aimable up/down) and Cylinder (vertical column with adjustable height, 4–32 blocks)
- Shape side panel — pixel-art icon tabs on the left edge of the GUI, with tooltips and clear selection highlight
- Area wireframe preview — debug mode now draws the configured light area (sphere, disc, cone, dome, cylinder) as a green outline, even before powering the machine
- Upgrade tab restored in the GUI
Changed
- Debug mode is now per-machine instead of global
- Phantom emitters and the central block now always emit full brightness (15) — range only controls coverage
- Energy readout now uses Mekanism's native formatter and respects your configured energy unit (J/FE)
- Phantom spacing is now fixed at 4 blocks (the optimal value) — setting removed from the GUI
- GUI polish: dark status display, bevelled separators, aligned rows, Mekanism screen text color
Fixed
- Energy usage label showed the wrong unit
- Phantom lights could be permanently orphaned in unloaded chunks
Файлы
mekalights-0.1.1.jar(85.61 KiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
0.1.1
Загрузчики
Forge
Версии игры
1.20.1–1.20.6
Загрузок
26
Дата публикации
12.06.2026
