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Моды/Litematica Material HUD & Chest Finder
Litematica Material HUD & Chest Finder

Litematica Material HUD & Chest Finder

Displays a list of materials and the chests in which they are located

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Все версии→Litematica Material HUD & Chest Finder 0.0.2+26.2

Litematica Material HUD & Chest Finder 0.0.2+26.2

Beta03.08.2026

Список изменений

  • A new settings screen, shared with Litematica Zone Focus: four tabs — HUD, Search, Highlight, Hotkeys — split into sections.
  • Every value is visible at a glance: On/Off next to the toggle, the number in its own field, the key combination written out in full.
  • Search through all the settings with Ctrl + F.
  • Reset a single option, a whole tab or everything, with the confirmation right where you clicked.
  • The screen warns you when a setting will get in your way: one row per page while the search follows the page, a refresh slower than five seconds, the smallest search radius, marks with neither stripes nor labels.
  • A status line says when the mod cannot count anything right now, or when another mod has taken over the counting area.
  • MaLiLib's mod switcher works on the mod's screens too, so you can jump to another add-on's settings from the header.
  • The mod icon marks the settings header and the Material HUD button in Litematica's settings.
  • The Material HUD button now sits in Litematica's own row of tabs and no longer disappears on the Render Layers tab. Its place does not depend on which add-on loaded first.
  • New: "Only empty spots" (on). A block is counted only where the spot is empty, so a wrong block standing in the way no longer inflates the numbers. Turn it off for the old count.
  • New: "Chat messages" (on). One switch silences everything the mod writes to chat.
  • The panel position screen was rebuilt: drag the panel with the mouse, it snaps to the screen edges and centre, Alt + Y opens it, and Done / Back to Litematica's spot / Cancel finish the job. Chips show where the panel stands, how big it is and its scale.
  • Cancel there brings back the position you came in with; only "Back to Litematica's spot" forgets your own coordinates.
  • Turning "Custom position" off no longer forgets where you had put the panel.
  • Key bindings are colour-coded by what they do, and every one of them has a reset button.
  • "Show shortfall" is off by default now, so the red need N is yours to turn on. Your other settings are left untouched.
  • "See through blocks" is gone — marks are always visible through walls. The mark sits inside the block, so with the option off a chest hid its own mark.
  • "Panel position" moved out of the settings header into the HUD tab, section Placement.
  • Add-on buttons moved to the settings header, each in its own colour; more than three fold into a "…" menu.
  • Fixed: marks took the wrong colour from the block — sculk came out yellow, and leaves, grass and other tinted blocks came out grey.
  • Fixed: two blocks of a similar colour could get marks from opposite ends of the spectrum, which is how a moss block ended up pink. Close colours now differ slightly, or by brightness.
  • Fixed: the panel header no longer touches the first row of the list, and the panel is no longer a pixel short of its own content.

Файлы

litematica-material-hud-0.0.2+26.2.jar(289.89 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

0.0.2+26.2

Загрузчики

Fabric

Версии игры

26.2

Загрузок

68

Дата публикации

03.08.2026

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