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Моды/Martensite entity tick skiper

Martensite entity tick skiper

Skip entity tick process depending on the distance to player

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Все версииMartensite entity tick skiper 1.0.beta.1

Martensite entity tick skiper 1.0.beta.1

Beta1 г. назад

Список изменений

Caution : You need to delete the "ChunkList.data" file before implement the new version

Sorry for the inconvenience, also the new version should work normally on server

  • The chunks that is not loaded when you enter the world (dimension) will be register once it being loaded now.
  • Since the change of data storage, it should be functional on server
  1. if you registered too many chunks in a single dimension, the data will be seperated in different line, and thus won't cause error once the line being too lond
  2. you can still register chunk in "ChunkList.data" but remember that the format has been changed
  3. the new format used > as spliter and has a blank between dimemsion name and ? ("] ?")

Файлы

martensiteneo-1.0.beta.1.jar(39.92 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

1.0.beta.1

Загрузчики

NeoForge

Версии игры

1.21–1.21.5

Загрузок

24

Дата публикации

1 г. назад

Загрузил

ID версии

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