
Maingraph for MC
Maingraph for MC is a visual blueprint engine designed for Minecraft. It allows for custom logic through intuitive node connections, requiring no (or very little) coding.
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13
Список изменений
0.6.1 (English)
- Added
- Nodes
- Power (n-th power) node
- Any-type equality check node (ignore type / strict type / most permissive)
- Expression parsing node (string math expression -> float)
- Syntactic Sugar
- String inputs support variable interpolation:
$bp('name')and$g('name')$bp('name'): read blueprint variablename, auto-converted to string$g('name'): read global variablename, auto-converted to string
- Escapes:
\$,\n,\\
- String inputs support variable interpolation:
- Blueprint list right-click "Duplicate Blueprint"
- Nodes
- Fixed
- Missing
gui.mgmc.blueprint_editor.region.color_title - Rename/duplicate dialog couldn't input non-numeric characters
- Duplicate blueprint creation error handling
- Missing
- Changed
- Tick
- TickScheduler now triggers based on game time to avoid counter drift
- Use global Server Tick to fix accelerated waits across dimensions
- Clean up Tick tasks on server stop/world unload to avoid leaks and ghost tasks
- Tick task scheduling switched to a min-heap to reduce traversal cost under load
- Tick-related logs downgraded to debug to reduce noise
- Tick
Файлы
mgmc-fabric-0.6.1+MC1.21.1.jar(471.71 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.6.1+MC1.21.1
Загрузчики
Fabric
Версии игры
1.21.1
Загрузок
68
Дата публикации
01.03.2026
