
Magnetization
A Create: Aeronautics addon with magnetic ship machinery, railguns, fusion and ion propulsion, rare-earth progression, noble-gas processing, and field-reactive tools, armor, and golems.
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Список изменений
Fixed
- Fixed large pregenerated worlds freezing or triggering the server watchdog when optional magnetic integrations were enabled.
- External magnetic emitters now use chunk-local spatial indexing.
- Unloaded chunks are removed from the index immediately.
- Field evaluation no longer loads missing chunks.
- Disabled integrations are not indexed.
- Only emitters near active targets are processed, with a bounded per-tick budget.
- This resolves the large-world performance problem reported in GitHub issue #7.
Added
- Added the permission-free
/magnetization manualcommand for replacing a lost Patchouli Field Manual.- If the player's inventory is full, the replacement is safely dropped at their feet.
- Clear errors are shown when Patchouli is missing or its integration is disabled.
- Added independent configuration switches for the Field Manual recipes:
- Book + Raw Magnetite — enabled by default.
- Book + Lodestone — enabled by default.
- Book + Iron Ingot — disabled by default to avoid conflicts with other guide-book recipes.
- Added
compat.externalFieldApplicationBudget, defaulting to 256, for controlling the maximum number of optional-mod magnetic emitters applied per level tick.
Compatibility and upgrades
- Existing Magnetization 1.3.0 worlds and configurations remain supported.
- Missing new configuration values automatically use their defaults.
- Minecraft and required dependency versions are unchanged from 1.3.0.
Файлы
magnetization-1.3.1.jar(2.36 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.3.1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
7
Дата публикации
10.08.2026
