Better Mace makes so the smash attack of the mace feels like a real smash attack.
This datapack creates a wave around the enemy you hurt when performing a smash attack, it doesn't apply more damage or something like that.
A: Well, in an ideal world you wouldn't be able to. I wanted this datapack to be as efficient as possible and if I wanted to make so you couldn't go through the ground I would need to simulate gravity using block displays and that will be less efficient and more time consuming. I know this sounds lame as this is a "bug", but don't worry, I will come back and "fix" it someday, but for now I'm working on more important projects that deserve most of my time and this datapack was ment to be a quick side project, nothing too complex, so we will need to wait a bit until I update it. It will happen, but not now.
A: Yes it does.
A: This datapack doens't work on older versions than 1.21 (simply because the mace wasn't added yet). If for whatever reason you want to use it in a newer version and the official update hasn't happened just download the lastest version and change inside the pack.mcmeta of the datapack the "pack_format" value to the desired one (it may not work or at least not as intended).
A: Yes you can, but only if you say who the original creator is (Eclipse Studios) and if you link the original Modrinth page somewhere noticeable in the project.
A: Of course! This datapack is a side project I made while making another massive datapack. For more updates about it join our discord server!.
A: Yes it is. This datapack follows the Smithed conventions to ensure datapack compatibility.
Team: Eclipse Studios
To uninstall the datapack run /function mace:unistall before removing it from the datapacks folder, that will remove all scoreboards and more stuff that the datapack uses.
If you have found any bugs or have any suggestion, please reach out to us at our discord server.
Apache License 2.0

This datapack/mod makes so the smash attack of the mace feels like a real smash attack.