
LibVilNam
Cross-mod village name generation compatibility library. „Welcome to [YOUR VILLAGE NAME HERE], village-chief-sama! UwU”
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Список изменений
Changes
- Fixed both errors present in the previous version (SemVer and proximity-based detection, at least at infinite or ultra-long (>1M) distance limits; shorter ones still need some love)
- Added in-game metadata (logo and description)
- Added commands
- Improved the default Polish training dataset considerably, eliminating broken entries (1 or 2 letter long; placeholders; etc.), reducing the bias towards „-cka”, and fixing lack of proper Polish letter use („ow” endings instead of „ów”)
2nd-party support notes
- Works with Baly's Waystones
- Works with Railways Untold (*please note that due to a bug in Railways Untold (present as of the time of writing this; we already reported it on their Discord), you're unlikely to actually experience this integration in game - RUt cannot currently place stations in villages, so unless the initial starting station happens to be near a village (which so far happened only 3 times in dev) and as such inherit its name, you'll just see the vanilla namegen, as that's what LVN falls back on if no village is found in 300m Square Distance)
Extra info
- JAVA 25 IS NEEDED, OTHERWISE THE GAME WILL CRASH ON STARTUP!!!
- Also available on GitHub
Файлы
lvn-1.0.1.jar(1.12 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.0.1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
5
Дата публикации
08.04.2026
