This datapack adds 15 Artifacts that make some commands and gamerules part of survival gameplay.
Textures are placeholders
Requires the resourcepack to see the items correctly
SPECIAL THANKS TO HeDeAn( https://modrinth.com/user/HeDeAnTheonlyone ) FOR FIXING A LOT OF ISSUES,AND MAKING THE PACK WORK CORRECTLY.
They way to get them is by crafting each of them, but as a trade off, they are very expensive to craft. And have negative effects each time they are used.
You can also use the command: /loot give @all loot artifacts:(item)
There are more artifacts in the works with no release date yet.
Here is a full list and what each one does:
Each of these catalysts change game difficulty, in their respective order;peaceful,easy,normal and hard (Harmony,Serene,Balance,Anguish)
!Difficulty catalysts
These crystals change the world time to day/night. (Day Crystal, Night Crystal)
!Time Crystals
These crystals change the world weather to sunny/thunder (Sunny Crystal, Thunder Crystal)
!Weather Crystals
These skulls disable/enable natural regeneration. (Hardmode Skull, Bliss Skull)
!Hardmode Skulls
These artifacts enable/disable keep inventory (Soul Keeper's Charm,Bloodmask)
!Soul charms
This catalysts stop/resume time (Chronovoid Catalyst,Chrono Catalyst)
!time stop catalysts
Summons a small area to heal players. Currently not craftable
!Healing Wand

This datapack adds 15 new Artifacts that spice up gameplay by making some gamerules and world configuration commands a part of survival gameplay