▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/LootRun
LootRun

LootRun

LootRun is a loot–extract gameplay mod for Minecraft 1.20.1 Forge, inspired by hardcore extraction shooters like Delta Force: Hawk Ops and Escape from Tarkov.

Оцените первым
4.6K
3
Все версии→LootRun 1.0.8

LootRun 1.0.8

Release11.07.2026

Список изменений

LootRun 1.0.8 Changelog LootRun 1.0.8 focuses on custom-map authoring, multiplayer consistency, extraction reliability, and compatibility fixes reported after 1.0.7.

New Features Added a custom hideout template system. Added a hideout selection tool with an in-world selection preview. Added a hideout spawn marker for choosing the player arrival position. Custom hideout tools are available from the Tools & Utilities creative tab. Added dynamic loot-table selection for custom-map loot chests. Sneak-right-click a registered custom-map chest to open the loot-table picker. The picker automatically discovers loaded chest loot tables from vanilla, data packs, and installed mods. Added search by loot-table name, mod name, namespace, or full resource ID. Added a per-custom-map game-mode option with Survival and Adventure choices. Custom-map editor sessions still use Creative mode regardless of the raid game-mode setting. Custom Map Improvements Each placed loot chest now stores its own selected loot table. Loot-table choices are persisted in the custom-map manifest and restored in raid instances. Only loot tables under loot_tables/chests/ are shown, preventing entity, block, fishing, and unrelated reward tables from appearing in the picker. Added server-side validation for loot-table selection packets, including editor state, distance, registered chest position, and loaded table checks. Existing custom maps default to Survival mode and remain compatible. Players entering Adventure-mode maps can interact with the map normally without breaking protected structures. The player's previous game mode is restored after extraction, raid failure, death return, reconnect recovery, or any other return to the hideout. Custom-map spawn selection now respects the active world border. Improved custom-map task placement so configured task counts are replenished instead of silently shrinking when an initial location cannot be used. Custom Hideout Improvements Pack authors can select and save a custom hideout structure directly in game. The saved hideout is applied once per world instead of repeatedly restoring terminals or blocks to old fixed positions. Moving terminals or decorating the hideout no longer causes the original template positions to respawn on the next load. Added /lootrun hideout reset to remove the custom template and restore the default hideout. Multiplayer And Synchronization Fixes Fixed clients receiving incomplete generated-price data and disagreeing about whether the same item can be sold. Clients now wait for the server's generated-price synchronization to complete before finalizing the trade catalog. The server now sends an explicit completion packet even when the generated-price map is empty. Updated the network protocol for the new custom-map fields and loot-table picker packets. All players connecting to the same server must use LootRun 1.0.8. Insurance And Extraction Fixes Fixed insured held weapons being moved to the global stash after a successful extraction. Fixed successful extraction removing the insurance state from insured player-owned items. Insured items that remain with the player now preserve their insurance data correctly. Fixed raid-failure returns leaving players slowed, unable to jump, flying, downed, or otherwise unable to move in the hideout. Failure return cleanup now runs after the player actually arrives in the hideout. Improved PlayerRevive cleanup for bleed-out, give-up, and unresolved downed states. Portal And Dimension Fixes Fixed the End dragon return portal being bypassed by the cross-dimension travel configuration. Added a dimension-change settlement fallback for the first End poem transition. Fixed returning players remaining suspended in the air when they entered the return portal while flying. Improved compatibility with custom dimensions and teleport flows that return players through a nonstandard dimension transition. Loot Compatibility Fixes Fixed custom-map loot chests appearing empty when another mod's global loot modifier expected a block-state context. LootRun now generates custom chest contents with origin, block state, and block entity context before the chest is opened. Fixed an invalid ALL_PARAMS loot context that could require combat-only parameters and crash the server during raid preparation. SearchCarefully compatibility remains available for generated custom-map chest contents. Task Fixes Fixed raids sometimes starting with fewer active tasks than the five tasks selected in the terminal. Failed initial task-point placement no longer permanently removes the task from the raid display. Improved task recovery and placement behavior for flat or restricted custom maps. Existing no-location tasks continue to show objective progress instead of remaining on the loading label. Upgrade Notes Replace lootrun-1.0.7.jar with lootrun-1.0.8.jar on both the client and server. Do not mix 1.0.7 and 1.0.8 clients or servers because the network protocol has changed. Existing worlds, player data, trade settings, tasks, custom maps, and custom-map markers are preserved. Existing custom maps use Survival mode until changed in the map information editor. Existing registered loot chests keep their saved loot-table IDs. Back up the world and LootRun configuration before updating a production server. Configuration And Usage Open the map terminal in edit mode and edit a custom map's information to switch its raid game mode between Survival and Adventure. Enter custom-map edit mode and place a loot chest with the custom-map loot chest tool. Sneak-right-click the registered chest to open the searchable loot-table picker. Select any loaded table from a loot_tables/chests/ directory to assign it to that chest. Use the hideout template tool to select the custom hideout bounds and place the hideout spawn marker before saving the template. Use /lootrun hideout reset if the custom hideout must be removed and the default hideout restored.

Файлы

lootrun-1.0.8.jar(1.16 MiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

1.0.8

Загрузчики

Forge

Версии игры

1.20.1–1.20.6

Загрузок

119

Дата публикации

11.07.2026

Загрузил

ID версии

Главная