Список изменений
Preview decodes AV1 payloads, plus full-color wiki coverage
/loominary preview used to copy the first 16,384 bytes after the manifest onto the map, which is only correct for raw payloads; an AV1 tile (lossless, lossy, full-color sRGB, or composite) carries a compressed stream there, so a static AV1 tile previewed as garbage. Preview now routes AV1 payloads through the real decode pipeline, the same one the scanner uses.
- The wiki gained a Full color (sRGB) deep-dive page and full-color sections across the import, editing, export, codec, animation, and FAQ pages, with new screenshots from both rigs, including a palette-versus-full-color comparison of the same art on real in-game maps.
- The screenshot harnesses grew to match: the web rig shoots the color-mode step, the color panel, and the sRGB export panel; the game rig loads a committed sRGB demo state (
node web/scripts/gen-docs-srgb-state.mjs) and photographs it decoded in an item frame.
Файлы
loominary-2.1.1.jar(8.07 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.1.1
Загрузчики
Fabric
Версии игры
1.21.4
Загрузок
121
Дата публикации
13.07.2026

