Список изменений
🔥 LogicSense - Visuals, Sound, SFX & AI Overhaul Update!
✨ NEW FEATURES & MECHANICS:
🎯 Body Exposure Line-of-Sight: Vision checks now evaluate body exposure (head, torso, shoulders, feet) through partial cover.
🎨 Dynamic Mob Blood & Bone Decals: Custom blood spatters & bone fracture visuals on the ground with unique mob colors.
🧹 Corpse & Blood Cleanup System: Blood/corpses decay faster on soft blocks (wool/hay), wash away in rain, burn in fire, or clean instantly with a Brush (Right-Click).
🕯️ Torch Guard (Guards & Illagers): Guard & Illager mobs dynamically illuminate dark areas around themselves while searching/patrolling (extinguished by rain/water).
🥷 Sneaky Sprint Enchantment: Rare boot treasure enchantment that completely silences sprinting footsteps.
📯 Faction Alert Horn SFX: Added custom alert horn sound effects when group alarms trigger (unique horn SFX for Village Allies vs Illager Factions).
❓ "Huh?" Confusion SFX: Added new custom sound effects when humanoid mobs get suspicious during investigation.
🧠 AI & BALANCE ADJUSTMENTS:
🩸 Smell System Masking: Water now completely blocks scent detection, and rain reduces smell reach.
🏡 Smart Civilian Shelter: Improved Villager pathfinding priorities (Home Beds -> Guards -> Shelter -> Flee).
🛠️ BUG FIXES & POLISH:
🧹 Fixed visual glitch where corpse decals would render floating in the air.
🏡 Improved Villager spawning logic and shelter navigation.
💥 Fixed explosion reaction calculation and crater inspection behaviors.
👁️ Resolved vision calculation glitches.

