
Lite Cpu
Client-side CPU & FPS optimizer. Throttles particles, reduces entity rendering overhead, limits FPS in menus and when alt-tabbed, and smooths out chunk updates. Works on any server.
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Список изменений
Particles
- Fixed particle throttling to operate on real live particle counts instead of inaccurate estimates.
- Added distant particle culling for additional FPS improvements in heavy scenes.
Entity Culling
- Improved overall entity culling performance.
enhancedFrustumCullingnow works correctly.- Entities are now culled more efficiently at distance.
- Added an automatic fallback for entity render distance, allowing FPS improvements even without manual distance configuration.
Chunk Updates
- Fixed chunk update throttling:
- Distance is now calculated relative to the camera/player instead of world coordinates
(0,0).
- Distance is now calculated relative to the camera/player instead of world coordinates
- Chunk throttling now supports a configurable minimum update interval.
FPS Limiting
- Improved menu and unfocused FPS limiting with smoother frame pacing.
Statistics & Debugging
- Fixed the stats system so the following are now accurately tracked and logged:
- Particles suppressed
- Entities culled
- Skipped chunk updates
Файлы
lite-cpu-1.1.jar(2.18 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1
Загрузчики
Fabric
Версии игры
1.21.10–1.21.11
Загрузок
88
Дата публикации
12.03.2026
