
LifeLocke
A mod for a server that adds Pokémon types and their abilities as status effects
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Список изменений
LifeLocke 1.1 Snapshot 9 Changelog
Bug Fixes
- Added missing translations from previous snapshots
- The default .lifelocke file was not a valid .lifelocke file, causing crashes when using an ability. This has been fixed
Changes
Entities
Psychic Mob
- The Psychic Mob now chases after a player if they go farther away from it
All
- The new mobs now stay near Tera Trial Blocks, running back to them if lured too far away
Types
Ground
- Ground's Stone Platform ability can now spawn Deepslate variants of ores, Nether Gold Ore, Nether Quartz Ore, Deepslate, and Tuff
- Diamond and Ancient Debris have been made rarer, Stone Variants and other ores have been made more common
All
- Passive Status Effects are now applied every 17 ticks, lasting 19 ticks, instead of every tick, lasting 5 ticks
- An exception is Dark's Night Vision, which is lasts 299 ticks, to avoid the flashing Night Vision gives when it is about to end
Technical
- Added official support for custom types with other mods, via TypeContainers
- Completely revamped how Types are registered, stored and handled to accomplish this
Файлы
lifelocke-1.1-snapshot9.jar(347.23 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.1-snapshot9
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
13
Дата публикации
10.02.2026
