🚩Legendary Mage v1.0.4 Update Log
📋 Update Overview
| Category | Number of Changes | Status |
|---|
| 🌟 Element Anomaly | 6 items | 5 enhancements, 1 adjustment |
| ⚡ Elemental Reaction | 3 Items | Brand-new Mechanism |
| 🔥 Numerical balance | 2 items | Optimization and adjustment |
| 🛠️ Data Package Support | 1 | Compatible with other modules |
🔥 Element Abnormal State Redesign
🔥 Flame Anomaly
| Level | Effect | Change |
|---|
| Level 3 | 2% of maximum health per level | ⬇️ Weakened (originally 5%) |
✨ Abnormal Brightness
| Level | Effect | Notes |
|---|
| Level 3 | 20% of Holy Blight damage | Elemental Mark does not update |
| | ⏱️ CD: 5 seconds |
⚠️ Note: Holy Strike is an independent damage source and does not trigger Elemental Chain Reaction
🌑 Dark Anomaly
| Level | Effect | Characteristic |
|---|
| Level 3 | Obtain the "Dark and Dull" buff | 🔷 Stackable |
| Reduces Blood Magic Resistance | Calculated independently for each level |
🌫️ Uninfluenced Anomaly
| Level | Effect | Trigger Probability |
|---|
| Level 3 | Echo Strike added to attack | 50% |
🔮 Unusual Black Magic
| Mechanism | Value |
|---|
| Spell Resistance Reduction | -10% / Level |
| Superposition method | Linear superposition |
⚡ Electric Shock Anomaly ⭐ Key Update
| Level | Effect | Parameter |
|---|
| Level 3 | Obtain the "Electrify" buff | 🔷 Stackable |
| Trigger mechanism | Release chain lightning every 2 seconds | Fixed interval |
| Damage Value | 5 / Hit | Ignores Defense |
| Special rules | Do not update element tags | Independent calculation |
⚡ Chain lightning mechanism ⚡
- Trigger interval: 2 seconds
- Release position: Current position of the self
- Damage type: Lightning damage
- Element interaction: ❌ Do not update tags
- Stacking Effect: ✅ The higher the level, the damage increases while the frequency remains unchanged
⚔️ Elemental Reaction System
Quick Reference Table for Reactions
| Reaction | Element combination | Effect | Key value |
|---|
| Thunder Poison Reaction | ⚡Thunder + 🦠Poison | Range: Electromagnetic Wave | Damage = Electricity Sensitivity Level × 5 |
| Range = 3 squares | | | |
| Ice and Thunder Reaction | ❄️Ice + ⚡Thunder | Lightning Rod buff | Thunder Resistance -5% per level |
| Ice resistance -5%/level | | | |
| 🔷 Stackable | | | |
| Dark Poison Reaction | 🌑Dark + 🦠Poison | Plague System | See below for details ⬇️ |
💀 Detailed Explanation of Plague Mechanism (Dark Poison Reaction)
Basic effect
┌─────────────────────────────────────┐
│ "Plague" buff attribute │
├─────────────────────────────────────┤
│ • Maximum Health: -2% / Level │
│ • Stacking method: 🔷 Unlimited stacking allowed │
│ • Death Transformation: 75% turn into our zombies ⬆️ │
│ (originally 25%) │
│ • Zombie Lifespan: Forced Poison Explosion Death after 1 Minute │
└─────────────────────────────────────┘
Poison explosion propagation mechanism
| Attribute | Calculation formula | Result |
|---|
| Propagation range | Fixed value | 3 cells |
| buff level | original level ÷ 2 | round down |
| Damage Value | 2 × Current buff Level | Area Damage |
| Communication target | Surrounding enemies | All targets |
Zombie unit attributes
🧟 Our zombie generation rules
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Base health = Original health of dead creature × 0.5
Base damage = original damage of dead creature × 0.5
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Special mechanism:
├─ Existence duration: 60 seconds
├─ End of time limit: Forcefully trigger poison explosion
├─ Poison explosion effect: Spread plague to enemies within 3 squares
└─ Chain reaction: Newly infected individuals can also be transformed into zombies
🛠️ Data Package Support
🎉 For details, please refer to WIKI
📊 Summary of Numerical Changes
Weakening items ⬇️
| Item | Old value | New value | Range |
|---|
| Life Loss from Raging Flames | 5%/Level | 2%/Level | -60% |
Enhancements ⬆️
| Item | Old mechanism | New mechanism | Improvement |
|---|
| Dark Poison Death Conversion | 25% Zombie | 75% Zombie | +200% |
| Electrification System | No Level 3 Effect | Chain Lightning Mechanism | Brand New |
| Bright Strike | None | 20% Holy Damage | New |
New mechanism 🆕
- ✅ Dark and Dull buff system
- ✅ Echo combat mechanism
- ✅ Electromagnetic wave range damage
- ✅ Reduction in resistance of lightning rod
- ✅ Plague transmission system
- ✅ Element Mark System
Balance adjustment | Mechanism optimization | Experience upgrade
📅 Update Date: March 29, 2026
🔖 Version: v1.0.4