
Lazy TNT View
This mod allows for the viewing of TNT entities in lazy chunks. I made this to make building my own version of the orbital strike cannon easier.
this mod allows for the viewing of tnt entities in lazy chunks. wether you are in spectator with /gamerule spectatorsGenerateChunks false or creative with the carpet mod rule /carpet creativePlayersLoadChunks false
The problem being that the cleint "predicts" what will happen to the tnt entities. in lazy chunks these predictions are false. normally it would stop rendering after 80 Gt or 4 seconeds and also would have wierd physics and gravity applied to it. this mod fixes that!
The Primary usage of this mod or atleast what it is intended for is the development of your own orbital strike cannons or for the testing of orbital strike cannons.
If there are any problems with it that sucks. I guess leave me a message on curseforge but i probably won't read it.
If you wanna port this, or fix my garbage code here it is
https://github.com/FoxyWoxy12000/lazytntview-1.21.11-1.21.10
Как поиграть с друзьями с модом Lazy TNT View?
Мод Lazy TNT View куда интереснее в компании: поднимите сервер Майнкрафт с уже установленным модом, позовите друзей и играйте по своим правилам. Хостинг Майнкрафт для мода Lazy TNT View будет готов за пару минут - BungeeHost сделает всё за вас.
