Fixed [#151] : Rail switch always points left from either perspective
Added [#151] : Added three more versions of the switch stand
Added : SH2 with light as top and full version
Improved : LF1 model (fixed lights)
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
Added [#140] : Preparations for official release supporting UMC 1.2
Fixed : The issues regarding the lang-files not working with 1.14 and above.
Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
Added [#125] : Levers w/o animation (extendable via contentpacks)
Fixed [#127] : Magnifyingglass crashes server
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again. Fixed missing logging parameter in ContentPackHandlerV2#load
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major bugs in it. Please report any bugs you find to our issue tracker or our discord.
Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.
Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
Fixed #72 | 1.7.10:
Items are now available in their creative tab

Adds many different railroading signals.