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Моды/Laminar
Laminar

Laminar

A low-overhead Fabric mod that unleashes your idle Integrated GPU to assist the CPU with heavy AI pathfinding, acoustics, and Line-of-Sight.

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Все версииLaminar 1.2.9

Laminar 1.2.9

Release26.06.2026

Список изменений

Laminar Engine - Version 1.2.9 Changelog

Architectural Adjustments & Bug Fixes

  • Retirement of AI LOD Throttling (Animation Parity Restoration): Completely removed the aggressive background AI tick-skipping mechanism for non-targeted entities.
    • The Issue: Previously, entities without an active target (e.g., when a player switches to Creative mode or leaves the immediate aggro range) had their core AI processing cycles artificially throttled to save CPU resources. This brute-force intervention inadvertently severed the entities' underlying motor control routines, resulting in rigid, "stop-and-go" micro-stuttering during passive wandering behaviors.
    • The Resolution: With the asynchronous iGPU co-processor now successfully absorbing the most computationally expensive tasks (macro-pathfinding and spatial line-of-sight checks), the host CPU maintains significant performance headroom. Artificial AI throttling is no longer required to sustain server tick rates. Its removal fully restores 100% vanilla animation parity, ensuring smooth, uninterrupted passive entity movement at a stable 20 TPS without any negative impact on overall server performance.
  • State Clean-up: Resolved minor visual desynchronization where aggressive states (e.g., raised arms) would persist incorrectly when a target was suddenly invalidated.

Файлы

laminar-1.2.9.jar(282.50 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.2.9

Загрузчики

Fabric

Версии игры

26.1–26.1.2

Загрузок

63

Дата публикации

26.06.2026

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ID версии

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