
Laminar
A low-overhead Fabric mod that unleashes your idle Integrated GPU to assist the CPU with heavy AI pathfinding, acoustics, and Line-of-Sight.
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Список изменений
Laminar Engine - Version 1.2.9 Changelog
Architectural Adjustments & Bug Fixes
- Retirement of AI LOD Throttling (Animation Parity Restoration): Completely removed the aggressive background AI tick-skipping mechanism for non-targeted entities.
- The Issue: Previously, entities without an active target (e.g., when a player switches to Creative mode or leaves the immediate aggro range) had their core AI processing cycles artificially throttled to save CPU resources. This brute-force intervention inadvertently severed the entities' underlying motor control routines, resulting in rigid, "stop-and-go" micro-stuttering during passive wandering behaviors.
- The Resolution: With the asynchronous iGPU co-processor now successfully absorbing the most computationally expensive tasks (macro-pathfinding and spatial line-of-sight checks), the host CPU maintains significant performance headroom. Artificial AI throttling is no longer required to sustain server tick rates. Its removal fully restores 100% vanilla animation parity, ensuring smooth, uninterrupted passive entity movement at a stable 20 TPS without any negative impact on overall server performance.
- State Clean-up: Resolved minor visual desynchronization where aggressive states (e.g., raised arms) would persist incorrectly when a target was suddenly invalidated.
Файлы
laminar-1.2.9.jar(282.50 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.9
Загрузчики
Fabric
Версии игры
26.1–26.1.2
Загрузок
63
Дата публикации
26.06.2026
