
KuvaLich
Bring Warframe's Kuva Lich system to Minecraft! Weapon mods, Warframe mods, and Riven rolling!
Список изменений
中文版本: 战斗系统优化
修复了攻击阶段判定的bug,解决了满蓄力攻击无法触发效果的问题。蓄力判定阈值从25%提升至50%,提高了技能触发的稳定性。
核心系统重构
完全重构了元素效果与属性数值的实现逻辑,基于原版药水系统开发了独立的实现方案,大幅提升了与其他模组的兼容性。 真实伤害机制新增多重判定系统,能够突破已知所有模组的实体伤害限制,确保伤害计算的准确性。
界面与反馈增强
触发元素效果时,现在会在伤害数值后显示对应的emoji图标,提供更直观的战斗反馈。 配置文件新增多项自定义选项,包括元素效果图标显示开关、护盾基于生命值比例计算等功能,让玩家可以根据个人偏好调整游戏体验。
平衡性调整
修复了Kuvalich武器的部分交互属性问题,改善了武器使用体验。 由于元素系统重做,对部分卡片的属性效果进行了削弱调整,以保持游戏平衡性。
English Version: Combat System Optimization
Fixed attack phase detection bug that prevented fully charged attacks from triggering effects. The charge threshold has been increased from 25% to 50%, improving skill trigger reliability.
Core System Refactoring
Completely refactored elemental effect and attribute value implementation logic. Developed an independent system based on vanilla potion mechanics, significantly enhancing compatibility with other mods. True damage mechanism now features a multi-tier validation system that bypasses all known entity damage caps from other mods, ensuring accurate damage calculation.
Interface & Feedback Enhancement
When elemental effects trigger, corresponding emoji icons now appear after damage numbers, providing more intuitive combat feedback. Added multiple custom configuration options, including toggles for elemental effect icon display and shield calculation based on health percentage, allowing players to customize their gameplay experience.
Balance Adjustments
Fixed interaction attribute issues with Kuvalich weapons, improving weapon usability. Adjusted and reduced the attribute effects of certain cards due to the elemental system rework, maintaining game balance.
