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Моды/kʊɹs'd
kʊɹs'd

kʊɹs'd

loot chests spawn procedurally generated bekʊɹs'd items. Cursed in their own wɛɪj.

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Все версииkʊɹs'd 1.0.0

kʊɹs'd 1.0.0

Beta19.05.2026

Список изменений

Initial public release of kʊɹs'd, a Fabric mod that replaces conventional loot progression with procedurally generated artifacts that modify core gameplay systems.

Overview

kʊɹs'd introduces a new loot system:

  • Equipment behaves as rule-altering artifacts
  • Effects are hidden, layered, and context-dependent
  • Power comes with tradeoffs, instability, and interaction effects Artifacts are generated dynamically from loot tables and modified by internal trait systems.

Core features

Artifact system

  • Procedurally generated items ("bekʊɹs'd items" / artifacts)
  • Multiple hidden traits per artifact
  • Intensity scaling affecting strength of effects

Loot integration

Artifacts are injected into loot tables via:

  • kursd_base item definitions (mods can very well implement their own definitions for compatibility)
  • conditional loot functions
  • probabilistic artifact application per eligible item Not all loot becomes bekʊɹs'd, only items that pass definition filters have a set chance to bekʊɹs'd.

Файлы

kursd-1.0.0.jar(106.81 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

1.0.0

Загрузчики

Fabric

Версии игры

1.21.11

Загрузок

12

Дата публикации

19.05.2026

Загрузил

ID версии

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