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██╗ ██╗ ██████╗ ██╗██╗ File: /mod/koil/settings/description
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█████╔╝ ██║ ██║██║██║ Platorm: Modrinth
██╔═██╗ ██║ ██║██║██║ Owner: SpiritXIV
██║ ██╗╚██████╔╝██║███████╗ Org: Koil
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!!! Preparing for version 0.70.26 !!!
What is Koil?
Koil is a long-term Minecraft mod and UI platform built by SpiritXIV, focused on bringing a fully customizable, developer-grade experience into the game.
What began as a way to explore the technical side of Java modding has evolved into something much larger. Koil is designed not just as a mod, but as a structured and expandable system that introduces its own UI framework, tooling layer, and design ecosystem.
With Koil, the game becomes something you can shape to your exact preferences:
- Fully customizable UI with themes, layouts, and visual systems
- Dynamic design system with live-editable assets, colors, and configurations
- Built-in tools like a file editor, config editor, and developer utilities
- Reusable UI components and rendering systems designed to scale across features
- A foundation for future tools, workflows, and advanced in-game systems
Koil is built to feel like Minecraft while giving you the power of a modern, professional interface and toolset. It is both a customization layer and a platform that will continue to grow, making the game more flexible, more powerful, and more unique over time.
The new UI background options:
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|---|---|---|---|
| beach | forest | cherry blossom | copper shaft |
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| mangrove | mineshaft | mountain | night |
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| ocean day boat | ocean night boat | ocean night | snowy slope |
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| split | swamp | underwater | day |
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| desert | ocean split boat | savanna | taiga |
UI Redesign Preview
The chosen background will stay with you through out the UI.![]() | ![]() | ![]() |
|---|
The UI song options:
| day | night | split | midnight | coma | maze 1 | maze 1 background | maze 2 |
| maze 2 background | maze 3 | maze 3 background | maze 4 | maze 4 background | maze 5 | maze 5 background | recrelation |
| the adversary of finality | apex | maze plunderer | dotted iris | faraway | turnover | stand off | watchtower |
| comeback | approach | - | - | - | - | - | - |
| analiea | ignite | grynn | - | - | - | - | - |
More to know:
File Explorer + File Editor
A full in-game file system designed for both players and developers. Koil’s explorer is not just for browsing, it’s built to let you actively work with your files while the game is running.
- Navigate your game files without leaving Minecraft
- Built-in file editor with syntax highlighting across many file types
- Error detection and feedback directly inside the editor
- Designed to support configs, code, datapacks, and more
- Built for live editing workflows (no restart required for many changes)
[!] Preview (Update Soon)
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Config Editor
A professional in-game configuration system designed to replace basic config editing with a clean, structured interface.
- Automatically adapts to different config formats (JSON, JSON5, properties, TOML, and more)
- Smart UI components (toggles, sliders, number inputs, color pickers, etc.)
- Advanced tools like color editors and interactive value popups
- Designed for both usability and precision
- Built to feel like a real editor, not a basic settings screen
[!] Preview (Update Soon)
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Content Menu (Mods, Resource Packs, Datapacks)
A complete redesign of the traditional mod menu into a unified content management system.
Instead of only listing mods, this system is built to handle all types of game content in one place:
- Mods
- Resource packs
- Datapacks
Features include:
- Clean, modern interface with consistent rendering across all content types
- Preview systems for content (icons, descriptions, details)
- Built-in install, management, and removal tools
- Developer-focused tools for configs and content interaction
- Designed to expand into a full content platform over time
This system is actively being developed and will continue to grow into one of Koil’s core features.
[!] Preview (Update Soon)
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[!] Developer Features
- Config Switcher
Adding
"rectConfig": [
"./path/to/file/starting/from/instance"
]
to your config.json will allow you to link external configs to the main one.
For example this is my koil.json(for now it has to be
{
"Press the Switch config button": "down at the bottom bar.",
"rectConfig": [
"./koil/sys/config.json",
"./koil/sys/design/design.json"
]
}
This is saying "Hey when the user presses the 'switch config' button, redirect the current config screen to read and modify this file instead, starting form the modpacks instance"
[!] Koil Ko-fi Support (100% Optional)
Koil Supporter Copper $2.59 | Koil Supporter Silver $6.98 | Koil Supporter Gold $11.72 |
|---|---|---|
| ---------------------------------- | ---------------------------------- | ------------------------------------ |
| Support the development of Koil by funding a small amount per month! | Support the development of Koil by funding a large amount per month! | Support the development of Koil by funding a Ginormous amount per month! |
| ---------------------------------- | ---------------------------------- | ------------------------------------ |






























Copper
Silver
Gold 


