
KoHs Inventory Tweaks
Fast, precise, and fully customizable client-side inventory controls
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KoHs Inventory Tweaks 1.0.7+mc26.1.2
Release02.09.2026
Список изменений
Performance and input
- Moves first-open class, recipe-book, texture, and custom-surface preparation to a once-per-world warmup. The warmup never opens a screen, moves the cursor, changes a slot, or sends a packet.
- A sole physical Inventory press can open the ordinary local player inventory at the end of the current GLFW input batch instead of waiting for the next 20 TPS client tick.
- If offhand, hotbar, attack, use, drop, pick, or another non-movement action shares the batch, KoHs leaves the complete queue to Vanilla. No action is deferred, retried, duplicated, or reordered.
- Adds a visible readout explaining whether the last open was immediate or fell back because another binding shared the batch.
Cursor Landing
- Adds item-following landing for the player main inventory and hotbar, selected from the main-hand item.
- Excludes offhand, armor, crafting, and result slots.
- Resolves the target before the screen is visible, with one cursor placement and no interpolation, verification loop, or continuous pull.
Interface and validation
- Removes obsolete Profiles and Smart Highlighter entry points while safely migrating older configuration files.
- Keeps the 200% default inventory scale and Affect All Containers enabled on new installations.
- Verified every 26.1.2 mixin target and injection point against the real client JAR.
- Offline singleplayer aggressive stress: 212/212 successful opens, 0 misses, 0 assertion failures, 0 repeated cursor writes, and 0 fast-path mismatches.
Client-only. No custom networking channel, inventory packet, slot click, swap, cooldown, or server state is added by the fast-open controller.
Файлы
kohs-inventory-tweaks-1.0.7+mc26.1.2.jar(3.78 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.7+mc26.1.2
Загрузчики
Fabric
Версии игры
26.1.2
Загрузок
18
Дата публикации
02.09.2026
