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KnightTowns

KnightTowns

KnightTowns – A Minecraft plugin for managing towns, claiming land, assigning ranks, and protecting areas with XP and level integration

112
3
Все версииKnightTowns 2.0.0

KnightTowns 2.0.0

Release2 нед. назад

Список изменений

KnightTowns – Raid System Update

Major Feature: Town Raids

Towns can now be attacked by random raid events, forcing players to defend their land against waves of hostile mobs.

Added

Random Town Raids

  • Raids can automatically start against a random town.
  • Only towns with claimed chunks and online members can be targeted.

Multiple Raid Waves

  • Raids occur in 3 waves of enemies.
  • Each wave increases mob count and difficulty.

Raid Difficulty System

  • EASY
  • NORMAL
  • HARD
  • Difficulty affects:
    • mob strength
    • mob count
    • XP rewards

Custom Raid Mobs

  • Zombies, Skeletons, Pillagers, Spiders
  • Hard raids may spawn Vindicators and Witches
  • Custom mob names like:
    • Undead Zombie
    • Vengeful Skeleton
    • Elite Pillager

Raid BossBar

  • Displays current wave and remaining mobs
  • Updates live during the raid

Town Defender Rewards

  • Players who participate receive XP rewards
  • Non-town players helping defend can also earn rewards

Contributor Tracking

  • Players who damage raid mobs are tracked as contributors.

Configuration

Config options:

raids:
  enabled: true
  interval_ticks: 144000
  • enabled – enable or disable random raids
  • interval_ticks – time between raid attempts (Default: 144000 ticks = ~2 hours)

Admin Controls

  • Admins can force start/stop raids if needed.
  • All active raid mobs will be removed when a raid is stopped.

Файлы

KnightTowns-1.4.0.jar(87.29 KiB)
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Метаданные

Канал релиза

Release

Номер версии

2.0.0

Загрузчики

Bukkit
Paper
Spigot

Версии игры

1.20.1–1.21.11

Загрузок

8

Дата публикации

2 нед. назад

Загрузил

ID версии

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