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Моды/Kernel Panic
Kernel Panic

Kernel Panic

A horror mod that strikes without warning, your screen corrupts, the world distorts, and something spawns in the dark behind you.

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Все версии→Kernel Panic 1.2.1

Kernel Panic 1.2.1

Release22.09.2026

Список изменений

1.2.1

It had trouble finding somewhere to stand.

Changed

  • In-game config screen, now with tabs: Visuals, Audio, and Spikes.
  • Spike settings (frequency, build and strike length, spike type weights, no-entity fade, false alarms) can now be changed in-game no file editing. Available to anyone hosting the world: singleplayer, LAN, E4MC, Essential. No operator status needed.
  • On servers, operators can use /horrormod config to list settings, /horrormod config <setting> to view one, and /horrormod config <setting> <value> to change it. Regular players can't.
  • Changes apply from the next spike onward, not to one already in progress.

Fixed

  • The Fragment could fail to spawn entirely in tunnels, caves, and enclosed spaces, leaving a full spike with nothing in it. It now searches a spread of nearby positions instead of giving up on the first blocked one.
  • The Fragment no longer spawns in mid-air over ravines and chasms.
  • If there's truly no room for the Fragment nearby, the spike no longer plays at all, and /horrormod spike tells you why instead of silently doing nothing.
  • A spike no longer cuts out early if the Fragment's chunk unloads (for example, sprinting away mid-build).
  • Fixed a rare crash in the error-text overlay during the strike phase.

Notes

  • Safe update from 1.2.0. No gameplay changes, existing worlds unaffected.
  • Requires Forge 1.20.1 and GeckoLib 4.8.3.

Файлы

KernelPanic-1.2.1.jar(270.34 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.2.1

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

57

Дата публикации

22.09.2026

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ID версии

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