/renhome command to rename an existing home (permissions: qol.homes.rename or qol.homes).Sell prices for items are now dynamically calculated based on the current market price
Market prices depend on supply and demand
Great for simulating a player-driven economy and encouraging trading and resource gathering
Highly configurable: you can set base prices, price multipliers, and how quickly prices adjust to market changes
This is an optional feature that can be enabled in the config economy.yml towards the bottom under dynamicPricing.enabled. By default, it is disabled to preserve existing economy balance.
Keep in mind that you will need to set reasonable base prices for items in the config to ensure the dynamic pricing system works effectively. The market price will fluctuate around these base prices based on player activity.
WARNING: This is a major change to the economy system and may require adjustments to your server's economy balance. Monitor market prices and adjust base costs as needed!
qol.homes.max.* permissions gets overridden by config max homes setting.qol.economy.baltop.exclude to exclude players from baltop.
/balance command to check balance/pay command to pay other players/sell and /sellgui commands to sell items to the server/price command to check item prices/baltop command to view top balances/setprice and /delprice admin commands to set and remove item prices/shopedit admin command to open a GUI for managing item priceseconomy.yml)qol.economy.* permission node for economy-related commands and featuresThis is the same as v2.2.6

The one replacement for EssentialsX! A general, all-purpose plugin that works with other popular/common plugins. Formerly the Kelpylandia plugin