
Jake's Economy
A dynamic player-driven economy mod with a live market, coin currency, real-time price trends, and an Auction House.
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Список изменений
[1.1.0+1.21.1] — 2026-05-30
Auction House update
Auction House
- Accessible via the sidebar button inside the Market GUI
- Players can list any item not already in the market as an auction or Buy It Now (BIN) listing
- Five listing durations available: 1 h, 6 h, 12 h, 24 h, 48 h
- Configurable listing fee (% of price) deducted at creation — non-refundable even on cancellation
- Configurable maximum listing price guard to prevent overflow and unreasonable listings
- Open auctions: bids must exceed the current top bid by at least 1% (always ≥ 1 unit)
- BIN listings: first click arms a 3-second confirmation window; second click executes
- Anti-snipe: bids placed within the last 2 minutes of an auction extend it by 2 minutes (configurable)
- Previous top bidder refunded to their escrow immediately when outbid; notified if online
- On auction end: item goes to winner's escrow, proceeds go to seller's escrow
- Auctions that expire while the server is offline are finalized automatically on next start
- Hard cap of 20 active listings per player
- Escrow system: all money and items held in persistent escrow — nothing is lost if the server crashes between an auction ending and the player claiming
- Players claim items and currency via a dedicated "Claims" button
- Finalized auction records pruned automatically every 5 minutes (records kept for 30 minutes post-expiry)
New admin commands
/jakeseconomy market setlock <item> <lockId>— change an item's achievement lock live without editing JSON/jakeseconomy market setpricegains an optional[achievementLock]argument
Файлы
jakeseconomy-1.1.0+1.21.1.jar(200.36 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.0+1.21.1
Загрузчики
Fabric
Версии игры
1.21.1
Загрузок
17
Дата публикации
31.05.2026
