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Моды/Item Coating
Item Coating

Item Coating

A mod that allows applying potion effects to weapons, tools, and armor. Effects trigger on attack, block break, or when taking damage.

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Все версииItem Coating 2.0.0

Item Coating 2.0.0

Release1 мес. назад

Список изменений

Added - Tool Coating System

  • Tool Support: All coating enchantments now work with tools (pickaxes, shovels, hoes)
    • Uses EnchantmentTarget.BREAKABLE instead of WEARABLE
    • Axes are treated as weapons, not tools
  • Block Break Events: Effects apply when breaking blocks (requires Inversion curse)
    • Without Inversion: no effect (blocks can't receive effects)
    • With Inversion: effects apply to player
  • Drag-n-Drop for Tools: Apply/remove coatings via inventory interaction
  • Tool Configuration: New toolCoating config section
    • enabled - enable/disable tool coatings (default: true)
    • applyOnBlockBreak - apply effects on block break (default: true)
    • effectBlacklist - forbidden effects for tools
    • toolBlacklist - tools that can't be coated
    • appliedEffectDurationHitBased - hit-based effect duration (default: 1.0s)
    • appliedEffectDurationTimeBased - time-based effect duration (default: 3.0s)

Added - Armor Coating System

  • Armor Coatings: Apply potion effects to armor pieces
    • Effects apply to attacker when taking damage
    • Works with all armor types (helmet, chestplate, leggings, boots)
  • Armor Recipes: New armor_coating recipe type
  • Full Set Mode: Optional requirement for all 4 armor pieces to have same effect
    • Config: armorCoating.requireFullSet (default: false)
    • When enabled: effects only apply if all 4 pieces match
  • Armor Configuration: New armorCoating config section
    • effectBlacklist - forbidden effects for armor
    • armorBlacklist - armor that can't be coated
    • requireFullSet - require matching effects on all 4 pieces
    • appliedEffectDurationHitBased - hit-based effect duration (default: 1.0s)
    • appliedEffectDurationTimeBased - time-based effect duration (default: 3.0s)

Added - New Curses

  • Curse of Inversion: Inverts coating effect application
    • Weapons: effects apply to wielder instead of target
    • Tools: effects apply to player when breaking blocks
    • Armor: effects apply to wearer instead of attacker
    • Max Level: 1, Extremely Rare (treasure only)
    • Config: enchantments.inversion.lootChanceMultiplier (default: 0.01 = 100x rarer)
  • Curse of Coating Permanence: Makes coatings permanent and unremovable
    • Coatings become infinite (never expire)
    • Cannot remove with milk bucket
    • Max Level: 1, Extremely Rare (treasure only)
    • Config: enchantments.permanence.effectBlacklist - effects that won't become infinite
    • Config: enchantments.permanence.lootChanceMultiplier (default: 0.01 = 100x rarer)

Added - Mob Auto-Coating

  • Automatic Coating: Mobs can spawn with coated equipment
    • Applies to weapons and armor with coating enchantments
    • Uses random effects from available potions
    • Respects effect blacklists
    • Handler: MobCoatingHandler.java

Changed

  • Enchantment Target: Changed from WEARABLE to BREAKABLE for all enchantments
    • Now works with weapons, tools, and armor
  • Loot Chance: Reduced from 15% to 8% for better balance
  • Configuration Format: All configs now use TOML format via Fzzy Config
  • Applied Effect Duration: Separate configs for weapons, tools, and armor

Файлы

itemcoating-fabric-2.0.0.jar(179.40 KiB)
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Метаданные

Канал релиза

Release

Номер версии

2.0.0

Загрузчики

Fabric

Версии игры

1.20.1

Загрузок

39

Дата публикации

1 мес. назад

Загрузил

ID версии

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