
Item Coating
A mod that allows applying potion effects to weapons, tools, and armor. Effects trigger on attack, block break, or when taking damage.
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Список изменений
Added - Tool Coating System
- Tool Support: All coating enchantments now work with tools (pickaxes, shovels, hoes)
- Uses
EnchantmentTarget.BREAKABLEinstead ofWEARABLE - Axes are treated as weapons, not tools
- Uses
- Block Break Events: Effects apply when breaking blocks (requires Inversion curse)
- Without Inversion: no effect (blocks can't receive effects)
- With Inversion: effects apply to player
- Drag-n-Drop for Tools: Apply/remove coatings via inventory interaction
- Tool Configuration: New
toolCoatingconfig sectionenabled- enable/disable tool coatings (default: true)applyOnBlockBreak- apply effects on block break (default: true)effectBlacklist- forbidden effects for toolstoolBlacklist- tools that can't be coatedappliedEffectDurationHitBased- hit-based effect duration (default: 1.0s)appliedEffectDurationTimeBased- time-based effect duration (default: 3.0s)
Added - Armor Coating System
- Armor Coatings: Apply potion effects to armor pieces
- Effects apply to attacker when taking damage
- Works with all armor types (helmet, chestplate, leggings, boots)
- Armor Recipes: New
armor_coatingrecipe type - Full Set Mode: Optional requirement for all 4 armor pieces to have same effect
- Config:
armorCoating.requireFullSet(default: false) - When enabled: effects only apply if all 4 pieces match
- Config:
- Armor Configuration: New
armorCoatingconfig sectioneffectBlacklist- forbidden effects for armorarmorBlacklist- armor that can't be coatedrequireFullSet- require matching effects on all 4 piecesappliedEffectDurationHitBased- hit-based effect duration (default: 1.0s)appliedEffectDurationTimeBased- time-based effect duration (default: 3.0s)
Added - New Curses
- Curse of Inversion: Inverts coating effect application
- Weapons: effects apply to wielder instead of target
- Tools: effects apply to player when breaking blocks
- Armor: effects apply to wearer instead of attacker
- Max Level: 1, Extremely Rare (treasure only)
- Config:
enchantments.inversion.lootChanceMultiplier(default: 0.01 = 100x rarer)
- Curse of Coating Permanence: Makes coatings permanent and unremovable
- Coatings become infinite (never expire)
- Cannot remove with milk bucket
- Max Level: 1, Extremely Rare (treasure only)
- Config:
enchantments.permanence.effectBlacklist- effects that won't become infinite - Config:
enchantments.permanence.lootChanceMultiplier(default: 0.01 = 100x rarer)
Added - Mob Auto-Coating
- Automatic Coating: Mobs can spawn with coated equipment
- Applies to weapons and armor with coating enchantments
- Uses random effects from available potions
- Respects effect blacklists
- Handler:
MobCoatingHandler.java
Changed
- Enchantment Target: Changed from
WEARABLEtoBREAKABLEfor all enchantments- Now works with weapons, tools, and armor
- Loot Chance: Reduced from 15% to 8% for better balance
- Configuration Format: All configs now use TOML format via Fzzy Config
- Applied Effect Duration: Separate configs for weapons, tools, and armor
Файлы
itemcoating-forge-2.0.0.jar(181.88 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.0.0
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
54
Дата публикации
1 мес. назад