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Моды/IslandGen
IslandGen

IslandGen

This mod randomly generates Islands throughout the world. Not your simple prebuild survival island.

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Все версии→IslandGen 1.0.3

IslandGen 1.0.3

Release21.07.2026

Список изменений

Island Improvements & Sub-Ocean Caves

New: Sub-Ocean Cave Systems

Intricate HIDDEN worm-tunnel cave networks now generate beneath the ocean floor in all ocean biomes Caves feature ore-rich walls with depth-stratified deposits (coal → iron → gold → diamond/emerald deeper down), using deepslate variants at low Y levels Standard dungeon rooms spawn inside cave networks: mossy stone-brick shells, sea lantern lighting, cobwebs, iron bar entrances, a spawner (skeletons, cave spiders, zombies, silverfish), and a loot chest Rare boss chambers (~20% of dungeon spawns) feature large deepslate-brick rooms, glowstone ceilings, two harder spawners (Wither Skeletons, Witches, Guardians), and two rich loot chests — with a small chance of Elytra Toggle on/off via config: sub_ocean_caves_enabled New: Ocean Barrel Spawn Config

Barrels can now be fully disabled (barrel_spawn_enabled = false) Barrel count per spawn event is now configurable (barrel_count_min / barrel_count_max) — raise to increase ocean density, keep at 1/1 for default Fix: Island Underwater Profile

Islands no longer have a sheer vertical cliff wall below the waterline The underwater body now tapers naturally outward using a quadratic curve — shallow at the edges, full depth at the centre — giving a realistic reef/seamount silhouette

Файлы

islandgen-1.0.3.jar(101.35 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.3

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

93

Дата публикации

21.07.2026

Загрузил

ID версии

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