
Iridium
A Fabric optimization mod that complements Sodium and Lithium by covering the gaps they don't touch — without reducing visual quality.
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Iridium 0.1.0 — Initial Release
First release of Iridium — an optimization mod for Minecraft 1.21.1 (Fabric).
What this mod does
- Entity Culling — entities outside the camera frustum are skipped during rendering
- Particle Culling — particles outside the frustum are ignored; simultaneous particle cap enforced
- Block Entity Culling — chests, furnaces and other block entities outside the frustum are skipped
- Animation Culling — entity animations outside the frustum are paused
- Nametag Cache — nametag text cached per frame (reduces string allocation)
- Dynamic FPS — minimized/unfocused window drops to ~5 FPS (~90% CPU/GPU savings)
- Hopper Throttle — empty hoppers check less frequently
- Explosion Ray Cache — explosion ray calculations cached (reduces TNT lag spikes)
- Random Tick Throttle — random ticks outside active player radius are reduced
Compatibility
Automatically detects installed mods and disables duplicate features to prevent conflicts:
- Sodium — disables conflicting render mixins; culling features remain active
- EntityCulling (tr7zw) — disables Iridium's entity/block entity culling when detected
- MoreCulling — disables Iridium's particle and block entity culling when detected
- ImmediatelyFast — disables Iridium's animation culling when detected
- Dynamic FPS (juliand665) — disables Iridium's Dynamic FPS when detected
- Lithium / FerriteCore / ModernFix — fully compatible, no conflicts
Notes
- All optimizations are optional and configurable via the ModMenu settings screen
- No visual quality is sacrificed — culling applies only outside the camera frustum
- Zero telemetry, zero network calls
Файлы
iridium-0.1.0.jar(103.85 KiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
0.1.0
Загрузчики
Fabric
Версии игры
1.21.1
Загрузок
3.6K
Дата публикации
22.04.2026
