
Inventory Menu
Inventory Menu is a server side data-driven mod that allows players to create customizable, chest-style menus in Minecraft.
Список изменений
New Features
New Item Type: Defined Item
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No more writing the same item multiple times! You can now define an item once and reference it anywhere in your menu using its ID.
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To get started, create a folder named menu-item inside your datapack namespace, then add a .json file and define your item.
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The format is similar to a regular menu item, but without the slot and predicate fields.
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Use a defined item in your menu:
{
"type" :"defined",
"slot" :[1,1],
"item_id":"<namespace>:<filename>"
}
(<filename>: Your saved item file in menu-item folder, without extension json)
Permission Configuration for the menu Command
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You can now configure the permission level for the /menu command.
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This determines which players with the required permission level can access the command.
Changes
TPA Commands Disabled
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After some consideration, I decided that TPA commands are outside the scope of this mod, which is focused solely on inventory menus.
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Since many other mods already provide robust TPA functionality, the built-in TPA feature has been disabled.
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You can still re-enable TPA commands in the config file, but sending TPA requests directly from teleport actions is no longer supported.
