Список изменений
Inventory Organizer 1.5.1 — Changelog
🎯 Auto Tool Switch — Full Server Support
✨ New Features
Auto Tool Switch System (Expanded)
- Air Category Support: The "on air" setting now supports specific tool categories (pickaxe/axe/shovel/hoe/sword), not just "keep / restore"
- Server Mode (Button-Trigger): Auto Switch now works on servers in button-trigger mode:
TYPE_AIR: Item restore (swap switch-slot ↔ original slot)TYPE_AIR_CAT: Swap to specific category server-side- Full server-side validation and swap logic
- Switch Tab Editor: Mode selector (Auto / Plain), trigger setting (Auto / Button), air-behavior config
- Attack Cooldown Preservation: In Auto mode, swapped items keep their cooldown ticker counting in inventory — no reset when they reach hand
🛡️ Security Fixes
Critical
- TYPE_AIR Slot Control: Server no longer trusts client-sent
swSlotvalue; switch slot always comes from server config - SyncGroupsPayload Validation: Unknown group names rejected by server; only known switch-groups accepted
- Item ID Validation: Group members must be
namespace:idformat (e.g.,minecraft:diamond_pickaxe)
Medium
- Rate Limiting:
- Switch: max 4 swaps/sec (was: 10)
- WarehouseMapQuery: max 2 queries/sec (was: unlimited)
- SyncGroups: max 1 sync/sec (was: unlimited)
- Reach Distance: 5 blocks (was: 6 — vanilla reach ~4.5)
- Memory Cleanup: Disconnecting players' rate-limit maps auto-purged
🐛 Bug Fixes
Move Switch Button Overlap
- Buttons no longer overflow into inventory grid at low resolutions
- Grid Y-coordinate:
Math.max(70, height / 8)(was: 50)
Switch Slot Item Eviction
- Non-tool items auto-removed from switch slot
- Built-in tool category checks (pickaxes/axes/shovels/hoes/swords)
- Evicted items OI'd to their proper home slot
Kits Load/Save Mode Memory
- Kit loading now correctly loads into active mode (Auto / Plain), not mixed between them
Attack Cooldown Ticker
- New mixin pair (
PlayerAttackTickerAccessor+PlayerItemSwitchMixin):- Access to private
LivingEntity.attackStrengthTickeranditemSwapTickerfields - Item swaps via auto-switch don't reset cooldown — ticker keeps counting in inventory
@RedirectonPlayer.tick()resetAttackStrengthTicker()call for item-change detection
- Access to private
📖 Documentation
Guide Section — "Auto Tool Switch"
In 9 languages (EN, DE, ES, FR, HU, JA, PT-BR, RU, ZH):
- How to designate switch-slot and storage-slots
- Category configuration (Ranks section)
- Trigger modes (Auto in single-player, button everywhere)
- Attack cooldown ticking in inventory
📝 Technical Details
Client-Server Communication
- SwitchTriggerPayload extended:
TYPE_AIR→x=switchSlot, y=fromSlot(restore swap)TYPE_AIR_CAT→x=switchSlot, entityId=categoryIndex(category swap)
- WarehouseNet.java new handlers:
- TYPE_AIR: server-side item swap with validation
- TYPE_AIR_CAT: category-based selectAndSwap on server thread
- Mixin Compatibility: Fabric 0.19.3+, MC 26.1–26.1.2 (Mojang Mappings)
Configuration
switch_enabled→ switch activeswitch_slot→ hotbar switch-slot (0–8)switch_trigger→ "auto" or "button"switch_air→ "keep" / "restore" / "pickaxe" / "axe" / "shovel" / "hoe" / "mob"- Ranks-level: block overrides, mob weapon, material order (inherits from existing system)
🔧 Installation Notes
Gradle clean build required for MD5 hash changes (caching reasons).
Identical across all 3 versions: inventory-organizer-1.5.1-mc[VERSION].jar
- MC 26.1 (1.21.3)
- MC 26.1.1 (1.21.3)
- MC 26.1.2 (1.21.4)
📋 Summary
| Area | What | Type |
|---|---|---|
| Auto Switch | Server support, categories, button-trigger | ✨ Feature |
| Attack Cooldown | Mixin-based ticker preservation | 🔧 Fix |
| Security Audit | Rate limiting, validation, cleanup | 🛡️ Security |
| UI/UX | Move button overlap fix, grid layout | 🐛 Fix |
| Documentation | 9-language guide section | 📖 Content |
Compatibility: Fabric 0.19.3+, MC Java 25+, Mojang Mappings
Version: 1.5.1
Release Date: June 22, 2026
Platform: Modrinth (Fabric)
Author: Zefryxis
Файлы
inventory-organizer-1.5.1-mc26.1.jar(3.46 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.5.1-26.1
Загрузчики
FabricQuilt
Версии игры
26.1
Загрузок
4
Дата публикации
22.06.2026

