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Моды/Inner Voice
Inner Voice

Inner Voice

Inner Voice is a mod that displays floating, typewriter‑style “inner voice” text in the world when you fight or approach specified mobs, and can also assign custom BGM with synchronized lyrics/subtitles to each mob.

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Все версии→Inner Voice 1.1.0

Inner Voice 1.1.0

Release09.07.2026

Список изменений

Inner Voice 1.1.0 Changelog

New Features

  • Added an in-game visual editor to configure entities, biomes, and structures, including their enabled status, music, text, and phases.
  • Added configurable health phases for entities, supporting different text and BGM based on health thresholds.
  • Added biome BGM and text configuration, supporting custom music playback and subtitle or inner voice text display when entering a biome.
  • Added structure BGM and text configuration, supporting both vanilla and modded structures, with priority higher than biomes but lower than entities.
  • Added day/night phases, allowing biomes and structures to be configured separately for all-day, daytime, and nighttime music and text.
  • Added a music pack directory config/inner_voice/music_packs for easy centralized management of songs in modpacks.
  • Added MP3 support, along with support for .lrc/.srt subtitle files with the same name, OGG embedded lyrics, and MP3 ID3 lyrics.
  • Added subtitle language modes: Auto, Original, Translation, and Bilingual.

Improvements

  • World text is now the default display mode, with text generated in front of the player's view instead of being fixed to follow the player.
  • Entity world text now adjusts its size based on the entity's collision box, with random size, angle, and slight floating effects.
  • Biome and structure world text use configured distance and size, randomly generated in front of the player's view.
  • HUD text animations are now consistent with world text, including typewriter effect, fade-out, and slight floating.
  • Music playback now uses a custom audio engine, reducing overlap with vanilla music and supporting fade-in and fade-out.
  • Priority order adjusted to: Entity > Structure > Biome.
  • Added a 5-second stabilization delay when switching entities, structures, or biomes to prevent frequent song changes while passing through.
  • Structure detection now checks for nearby structures instead of only the block directly beneath the player.
  • Biomes and structures now support either immediate song switching or waiting for the current song to finish before switching.
  • The editor now supports filtering, copying, pasting, multi-selection, phase paging, and scrollbar dragging.

Fixes

  • Fixed world text being incorrectly generated above the player's head or following the player's movement.
  • Fixed world text appearing too close to the camera, clipping into the ground, or being overly obstructed by blocks.
  • Fixed subtitles continuing to be misplaced after opening the pause screen.
  • Fixed biome music playing incorrectly and old subtitles lingering after entering a new environment.
  • Fixed structures being detected but the client still using the biome's music target.
  • Fixed nighttime structure phases not taking effect due to unstable day/night detection.
  • Fixed structures being connected at runtime but still showing "Not yet integrated" in the editor.
  • Fixed the default configuration causing all entities to display the default text.

Файлы

inner_voice-1.1.0.jar(337.36 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.0

Загрузчики

NeoForge

Версии игры

1.21.1–1.21.11

Загрузок

6

Дата публикации

09.07.2026

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ID версии

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